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- on exitFrame
- if the rollOver of sprite(2) = 1 then
- set the visible of sprite 12 to 0
- else
- set the visible of sprite 12 to 1
- end if
- if the rollOver of sprite(3) = 1 then
- set the visible of sprite 13 to 0
- else
- set the visible of sprite 13 to 1
- end if
- if the rollOver of sprite(4) = 1 then
- set the visible of sprite 14 to 0
- else
- set the visible of sprite 14 to 1
- end if
- if the rollOver of sprite(5) = 1 then
- set the visible of sprite 15 to 0
- else
- set the visible of sprite 15 to 1
- end if
- if the rollOver of sprite(6) = 1 then
- set the visible of sprite 16 to 0
- else
- set the visible of sprite 16 to 1
- end if
- if the rollOver of sprite(7) = 1 then
- set the visible of sprite 17 to 0
- else
- set the visible of sprite 17 to 1
- end if
- if the rollOver of sprite(8) = 1 then
- set the visible of sprite 18 to 0
- else
- set the visible of sprite 18 to 1
- end if
- if the rollOver of sprite(9) = 1 then
- set the visible of sprite 19 to 0
- else
- set the visible of sprite 19 to 1
- end if
- if the rollOver of sprite(10) = 1 then
- set the visible of sprite 20 to 0
- else
- set the visible of sprite 20 to 1
- end if
- go(the frame)
- end
-